Animating 3D Cartoon Characters in Blender
First pass: Goolock softens us 1
A course by user1380689 surname1380689 , 3D Character Animator and Artist
Joined July 2019
Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools
About the video: First pass: Goolock softens us 1
Overview
“I'll continue with the first pass, now cheering on Goolock. You'll see that I'm going to use the same processes as with Lina, but here the performance responds to the lead character's actions for most of the shot. I will explain how to take into account the particular physical and emotional characteristics of a character to give him a very particular performance. ”
In this video lesson user1380689 surname1380689 addresses the topic: First pass: Goolock softens us 1, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“First pass: Goolock makes us tender For Goolock we are going to use the same method and process that we did with Lina, only this time the performance is going to be a reaction to which the main character is leading. Let's now work on this nice character. First we are going to position Goolock correctly at the position of the sphere. This cube is in here. We are going to hide it. Let's put Goolock here. We already saw that our position suited us. I will put this key. Now I will hide the sphere for a while and we're going to repeat the process that we did with Lina. At first the character is ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation
A course by user1380689 surname1380689
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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